Greg Hook
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So after reading this review I was thinking go and buy for my PS4 and watching my oled.
But then seeing the Penrose headphones wondering do I wait and get those instead?
how much difference in quality and are Penrose better for PS4/5 given they are designed for console use?
So after reading this review I was thinking go and buy for my PS4 and watching my oled.
But then seeing the Penrose headphones wondering do I wait and get those instead?
how much difference in quality and are Penrose better for PS4/5 given they are designed for console use?
If you want surround sound then manufacturers employ trickery to mimic more than 2.0 channels from two headphones drivers. See for example
Sony MDR-HW700 Wireless Headphones Review
Steve Withers takes a look at Sony's new HW700 digital wireless headphones and finds out whether they deliver on the promise of the 'world's first' 9.1-channel surround experience.www.avforums.com
alternatives for Sony HW700DS - surround headphones for 100% movies usage
hi everyone! :) I'm relatively new to the headphone scene as I've always been using my main HT system and subs. :) But due to having a young child at home & i can't blast, I am not able to use my main system. Hence I migrated to headphones to watch my movies late at night which brings me a BIG...www.avforums.com
Question - Headphones(Sony WH-l600 or Sennheiser RS-195) for TV/movies
Hello, I'm thinking about buying a pair of headphones to use especially for movies. I also have a Momentum wireless M2AEBT, but those are uncomfortable and the only way I can connect them is with bluetooth to my ATV4K. So it uses SBC, which means I'm not even using them at their full capacity...www.avforums.com
The only thing I would say is Sony may - or may not - announce new audio toys at IFA 2020 Berlin that is taking place right now. I do not have inside information. Just saying
It depends if you have to game wirelessly. The Mobius work brilliantly via the PS4 USB port and via the Xbox controller audio output, but you cannot game with them using bluetooth because of the latency.
Good point. The Penrose 2.4GHz connection - on paper - should be lower latency than the mobius Bluetooth connection. The pre-order discount on the Penrose 'probably' means you can sell the Penrose without losing money, if the Penrose does not work out and you find yourself outside the 14 days return period for online purchasesI'd wait for the Penrose, they are due next month so not that long
Good point. The Penrose 2.4GHz connection - on paper - should be lower latency than the mobius Bluetooth connection. The pre-order discount on the Penrose 'probably' means you can sell the Penrose without losing money, if the Penrose does not work out and you find yourself outside the 14 days return period for online purchases
Thanks @Steven. What I’m looking for ideally, is a device with HDMI input (i.e. works in a similar way to a sound bar) that can digitally decode DD/DTS inputs up to and including something like Dolby Atmos 7.1.4 and then provide virtual surround via DSP from there. The only device I’m aware of so far is the Smyth Realiser, but at a cost of about £3k plus decent headphones (e.g. Sennheiser HD800S) it’s a bit outside of budget! Given the growing popularity of headphones I’m surprised there‘s no offerings at more down to earth pricing.
Or these for a £1000 JVC XP-EXT1
Thanks @Steven. What I’m looking for ideally, is a device with HDMI input (i.e. works in a similar way to a sound bar) that can digitally decode DD/DTS inputs up to and including something like Dolby Atmos 7.1.4 and then provide virtual surround via DSP from there. The only device I’m aware of so far is the Smyth Realiser, but at a cost of about £3k plus decent headphones (e.g. Sennheiser HD800S) it’s a bit outside of budget! Given the growing popularity of headphones I’m surprised there‘s no offerings at more down to earth pricing.
Yep, I've heard Audeze LCD-3's a number of times so the technology definitely has the potential to sound very good.It should be remembered that the Audeze are planar magnetically driven, which is pretty much unheard of in their price range. They sound as good as a lot of high-end headphones costing a lot more.
Mmm, not sure I agree with this. I expect Virtual Surround DSP from the raw Dolby Atmos is going to sound more convincing and accurate than processing from a feed that's been down mixed to 2.0 (unless I've misunderstood what you're saying, sorry)There is little point in offering such elaborate connections as ultimately all they need is a basic 2.0 input which is then processed into virtual surround.
Mmm, not sure I agree with this. I expect Virtual Surround DSP from the raw Dolby Atmos is going to sound more convincing and accurate than processing from a feed that's been down mixed to 2.0 (unless I've misunderstood what you're saying, sorry)
This review isn't quite accurate. You can simulate 3D audio with any stereo signal, no matter if you feed them via USB, Aux or bluetooth.
I don't think I mention that 3D is USB only.
Firstly, for the Gamer, whether that be console or PC, the headphones connect via the USB or 3.5mm analog connection. Using USB you get access to the 3D surround powered by Waves NX Technology with 5.1 and 7.1 modes. Both connections give you the head tracking, speaker emulation and microphone functions.
It was this paragraph that confused me
It is a great review which I otherwise agree with after nigh on a year of using these headphones.
With Dolby Digital, Dolby Atmos, etc, there is no such thing as raw stereo, the signal, as delivered to the consumer, in its raw form, starts life as multichannel, e.g. 5.1, 7.1, etc, i.e, multiple (>2) individual channels in lossy or lossless digital format. Surely it’s better to process that signal into virtual surround, for example as done by the Smyth Realiser or the JVC Exofield device mentioned upthread, rather than downmix a multichannel surround signal down to 2 channels and try and approximate from there any height or front-back information.The Audeze takes a raw stereo input and processes it into 3D surround. That is how all virtual surround works.
With Dolby Digital, Dolby Atmos, etc, there is no such thing as raw stereo, the signal, as delivered to the consumer, in its raw form, starts life as multichannel, e.g. 5.1, 7.1, etc, i.e, multiple (>2) individual channels in lossy or lossless digital format. Surely it’s better to process that signal into virtual surround, for example as done by the Smyth Realiser or the JVC Exofield device mentioned upthread, rather than downmix a multichannel surround signal down to 2 channels and try and approximate from there any height or front-back information.
What I’ve been saying from the beginning of this thread, is there are very few such devices that can do this, and those that can are rather expensive and therefore we need more of them at a more affordable price.
You cannot deliver a 5.1 or 7.1 signal to a set of headphones as you can a proper surround system, because ultimately there are just two speakers at the destination.