Overall, I do think Control is worth checking out - especially so if you're on PS4 Pro or Xbox One X - as it's absolutely fascinating from a design perspective. I'm not just talking abot the visuals as such (though they are unique in many ways) but more in how the game doesn't hold your hand. Yes, you're given objectives to achieve, but there's no on-screen pointer telling you where to go. It's down to you to survey the environment and generally be more observant than you need to be in the usual triple-A title. It's the way games used to be, and the way I like them. Combine that with the state-of-the-art visuals and the brilliant combat and Control simply has to be played - but it's PC or the enhanced consoles that play the game best. Right now, the base PS4 and Xbox One versions do need work in getting them into shape.
On the Playstation you press up on the d-pad to show the map.I started this Friday and so far it’s really good.
My only complaint is that the map doesn’t show a lot of the time. Which makes getting around more difficult than it should be.
Anyone else experienced this?
I know how to bring up the map, it just doesn’t appear most of the time, which makes navigating a pain.On the Playstation you press up on the d-pad to show the map.
I don't know why but my brian cell said 'he only sees the map at the fast travel points' when I read your post.I know how to bring up the map, it just doesn’t appear most of the time, which makes navigating a pain.
Looking online and it seems it’s a widespread issue, and I’m lucky I’m playing on an X, as it seems the game is almost unplayable on base models.