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The Dark Pictures: Man of Medan (PS4)

vinvader

Well-known Member
From Supermassive games, the developers of Until Dawn. The Dark Pictures Anthology: Man of Medan

Release August 30th


My copy turned up a day early so I've managed to have a very quick go this evening. There was a day one patch of about 3 gig.

My early impressions are that it's very similar to Until Dawn, which for me is a very positive thing as I really loved that game. The titles had a connection to Until Dawn that I liked.

I've not come across them yet but 'totems' are back in the form of 'pictures', to give clues on future events and how to proceed.

There's also a character who talks to you directly between scenes, similar to the psychiatrist in Until Dawn, sadly not portrayed by the brilliant Peter Stormare this time. I was happy however to see that Larry Fessenden is involved again as a writer, not sure if he's also plays a character yet.

In the very short time I played, there seemed to be a lot more choices available to make. Character trates are back but I don't know if they will have more baring on the gameplay this time.

Because this one is multi-platform we seem to have lost the 'do not move' with the light bar indicator. It has been replaced with a heart beat mechanic where you press X in time to a heart beat graph. I much prefered Until Dawns way of doing it. The touch pad was also unused in the brief time I played.

I'm happy with what I played so far and I'm looking forward to putting more time into it.
 

Toasty

Distinguished Member
Apparently there is a coop mode where you can all pick a character and you get to control them when they star in a scene. I think we'll do that in our family when we get round to playing this. We all enjoyed Until Dawn, but you had 3 people over your shoulder telling you what to do. This simple coop mode solves that, should be fun..
 

vinvader

Well-known Member
Apparently there is a coop mode where you can all pick a character and you get to control them when they star in a scene. I think we'll do that in our family when we get round to playing this. We all enjoyed Until Dawn, but you had 3 people over your shoulder telling you what to do. This simple coop mode solves that, should be fun..
Yes when you begin theres two options, single and multiplayer. I'm more of a single player as I like to play horror games in the dark with headphones, so doubt I'll try the multi, though I can imagine it'll be a good laugh.

Simply Games sent me a pre-order code, though not sure what it does. There was also a code in the box that mentioned it could be redeemed for points, no idea what that was either.
 

deans6571

Member
I am planning on getting this today - anyone know if it can be played by a single player?
 

zt1903

Distinguished Member
Why was I not aware of this game before today? :facepalm:

Can't recall Sony profiling it at any games conference, which is odd given the success of Until Dawn
 

vinvader

Well-known Member
Wow what a disappointment, I had completely dropped off of this game and have only just picked back up and completed it.

As a massive Until Dawn fan I was really looking forward to this, but it's average at best.

It feels like 4-5? or so hours of being funnelled down similar looking dark corridors picking up the odd document with boring text written on it.

Decisions often seemed pointless and half the time I was just randomly selecting as wasn't really sure what I was aiming for.

It seems more of a game of trial and error, intended to be played multiple times in order to force the correct path. Thing is most of it's so boring that I doubt I could be bothered to sit through it again.

Graphics haven't improved much over Until Dawn and that's really old now. There was constant texture pop in and I'm playing on a Pro. You can also easily tell where scenes are knitted together.

I really wanted to love this so am really gutted about how much I didn't.
 
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DAZ UK 74

Distinguished Member
Wow what a disappointment, I had completely dropped off of this game and have only just picked back up and completed it.

As a massive Until Dawn fan I was really looking forward to this, but it's average at best.

It feels like 7 or so hours of being funnelled down similar looking dark corridors picking up the odd document with boring text written on it.

Decisions often seemed pointless and half the time I was just randomly selecting as wasn't really sure what I was aiming for.

It seems more of a game of trial and error, intended to be played multiple times in order to force the correct path. Thing is most of it's so boring that I doubt I could be bothered to sit through it again.

Graphics haven't improved much over Until Dawn and that's really old now. There was constant texture pop in and I'm playing on a Pro. You can also easily tell where scenes are knitted together.

I really wanted to love this so am really gutted about how much I didn't.
I only made it onto the ship then stopped playing, luckily I had rented it so didn't loose to much.
 

vinvader

Well-known Member
I only made it onto the ship then stopped playing, luckily I had rented it so didn't loose to much.
It really doesn't get any better from where you played, just more of the same. There's nothing particularly memorable in there so you definitely made the right choice.

My deaths and the ending came out of nowhere, I presume I got one of the worst endings yet I kind of feel it was out of my hands, certainly on a first playthrough.
 

DAZ UK 74

Distinguished Member
It really doesn't get any better from where you played, just more of the same. There's nothing particularly memorable in there so you definitely made the right choice.

My deaths and the ending came out of nowhere, I presume I got one of the worst endings yet I kind of feel it was out of my hands, certainly on a first playthrough.
What did it for me was when
your characters are stood like 2 to 3 feet away from your captures and they talk in normal voices trying to make escape plans. It happened twice, first on the smaller boat when your all bound up in the wheel house section and then again when your put in that first room on the ship.
They don't even react to it, they just let you get on with it. It might sound a stupid thing but it really put me off wanting to carry on playing it.
 

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