Thanks for the update
I wonder if DTS:X is dead before it starts , though Atmos requires a lot of additional expense presently and seems not to be worth the home cinema investment yet ?
My intention is to buy a UHD player first, but only when prices fall and I'm in no rush to buy or own a UHD TV. I simply want acccess to the Atmos audio now being restricted to UHD discs. You can play a UHD disc and output to non 4K HDCP 2.2 compliant hardware. The player simply downscales the video to 1080p.Fair point, I have Crimson Peak on bluray and I have already 3 no 4K UHD films, but I'm waiting on the next gen screens coming through.
I have the Panny UHD player and I am going to see today what happens if I load the UHD disk and view on the HD screen what happens, just curious as the come packaged with the bluray also.
Want to see what UHD downscales to, if at all lol
They don't heed to be on your ceiling and DTS:X will work just as effectively with height speakers, but you do still need more than just the conventional 5.1 or 7.1 base layer. Without a setup with at least 2 additional speakers then you can't access the DTS:X metadata associated with DTS:X encoded audio.It was my understanding that with DTS:X you didn't need ceiling speakers
That stems from DTS saying that the speaker layout for DTS:X is less stringent than that associated with Atmos, but you'd still need extra speakers to take advantage of DTS:X and you'd still need to comply with the layouts made available by the receiver manufacturers. You can't access DTS:X via a basic 5.1 or 7.1 speaker configuration.But all the articles I've read said that the USP of DTS:X was that it was capable of producing object based sound from a conventional 5.1 setup ????
Yeah and I bet What HiFi wroye that prior to any receuver actually being able to handle DTS:X or before anyone had any practical experience or handling it within a home theatreWhat hifi article on DTS:X
DTS:X is an object-based audio codec that aims to create a multi-dimensional sound that “moves around you like it would in real life”. You may think that sounds a lot like Dolby Atmos, and you’d be right. But where DTS:X differs, lies in the required speaker configuration.
While Dolby Atmos requires you to add extra height channels to your 5.1 or 7.1 setup, DTS:X will work with standard speaker setups - just like the one you might already have at home. It can support up to 32 speaker locations, which equates to 11.2 setups on 2015’s AV receivers.
DTS says it’s flexible, and will work with "any speaker configuration within a hemispherical layout".
This is thanks to DTS:X's Multi-Dimensional Audio (MDA) platform, which is open and licence-free and allows movie producers to control the placement, movement and volume of sound objects.
Read more at DTS:X: What is it? How can you get it? | What Hi-Fi?
DTS have never said what you think they have. AS many have also done, you've misinterpreted what DTS have implied about the freedom to place speakers less rigidly as being an indication that additional speakers are not required. They have also implicitly said that the end layout is left up to the manufacturers to deal with and isn't simply a matter of having DTS:X decoding. No manufacturer has offered different layout configuration options for speakers in relation to DTS:X than those associated with Atmos and or Auro3D.I don't doubt what you say as it does contradict itself in saying that you don't need the height speakers but you get a better effect with them,
But there was a later article , when they had been to DTS facility and the DTS guy said you didn't need the height speakers to get some of the benefit as this was their unique codec and that they felt because cinemas wouldn't have to change their existing speaker arrays that they were confident they could win out over Dolby?